Half-Life 2 mod
While I was a student at the Art Institute of Portland, I worked on a Half-Life 2 mod called Dicentra. Nothing screams "Triple A" quite like a dread-locked heroine battling blood-thirsty alien plants. Strangely, it has yet to be picked up by a major publisher. The video above is a demonstration of the Head-up Display (HUD) that I implemented for the game. I can't take credit for any of the graphics, but the back end is entirely my fault.